Sunday, 18 April 2010

I-Games

Fiasco sums it up. From organisation to execution, there was plenty of fail.

#1. Arrival - 20 minute walk from Domain Interchange tram stop to MSAC at Albert Park. Good job whoever planned that, when the 96/112 trams stop right at the MSAC doorstep.

#2. Games - Oh stuff was messed up, yessir. From late arrivals to non-existent soccer pitches, a lot that could go wrong did.

#3. Sportsmanship - I have no clue about the first 4 games [table tennis/soccer/badminton/basketball], but from what I saw at dodgeball, I would rate sportmanship to be non-existent when IC is on the field. Their dodgeball team got served when one of their girls copped a headshot. Thanks to their team's overall cockiness, they deserve what they got.

So, did I-Games achieve much? Yes it did.
It tells me that we have people who sign up to play and win, not to socialise, which is the first objective of I-Games down the gutter.
It tells me that organisation was pretty badly handled.
It tells me that execution was pretty well botched as well when everything was under control.
It tells me that being cocky makes nobody pity you when shit happens to you.
It tells me that we, IESS committee and subcommittee members, could have done much better to make I-Games work for us in our favour.

In short, I-Games did not achieve what it set out to do. True story.

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